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Post by imp on Feb 5, 2011 12:19:26 GMT -6
Ever felt like suggesting a feature to Lugormod?. you can do it here, either way as you can do it aswell in the site ( lugormod.robophreddev.net/) but not all own an account in the site, so you can give your idea here and i or anyone else with account in the site can submit the idea if it's worth a try ofc ;> Do not spam this thread, else your post will get deleted
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Post by Blade!!BOSS!! on Feb 7, 2011 16:17:40 GMT -6
I have an idea for a new admin command. Can there be made a command that allowes a player to control another player? For example: Banana types in the console /control Apple. Camera switches to the player Apple and Banana has full control over Apple's body. Also Apple's controls are disabled while he is controled by some1. This could be very useful. I've seen that with /setforceall 4 in singleplayer you can control npcs with mindrick. So this is my idea. is kinda neat but the SP & MP engine are different, i doubt this is possible, for MP ofc.
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Post by Blade!!BOSS!! on Apr 6, 2011 2:14:28 GMT -6
Add the command "groupedit". The name speaks for it self, this command allowes the player to edit the spawnstrings of all the entities with the given groupname.
Example:
/groupedit (groupname) targetname banana The targetname of all the entities with the given groupname is changed to ''banana''
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Post by §iébé on Apr 6, 2011 7:46:22 GMT -6
Add the command " groupedit". The name speaks for it self, this command allowes the player to edit the spawnstrings of all the entities with the given groupname. Example: /groupedit (groupname) targetname banana The targetname of all the entities with the given groupname is changed to '' banana'' requested for you. lugormod.robophreddev.net/requests/request/groupedit
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Post by Blade!!BOSS!! on Apr 6, 2011 12:25:48 GMT -6
Thanks ! But its not only for me, its for everyone who builds. Btw you could have changed the yellow part lol, it can barely be seen.
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Post by iMp on May 3, 2013 0:14:56 GMT -6
Here wep:
Commands:
/bbox - Draw bounding box of aimed ent/entity number /cskills - Display the current custom skills of the player and it's values (maybe add remove argument?) *on a side note. Add the possibility of deleting the custom_skill_name: string from the uac file? maybe some spawnflag. /protect - gives to a determined player the invulnerability shell. normal behaviour applies.
Entities:
lmd_drop - New spawnflag perhaps. (spawnflags,1) Makes the model drop infront of the player. copying the origin of player.
target_powerup - add invulnerability shell. powerup,16 perhaps. also the electrocuted effect. maybe powerup,17?
target_reset - NEW ent. Make it respawn any entity with same targetname as this entity target. (useful for target_counter and many other purposes. imo, like respawning misc_model_breakable after being destroyed [yes i know it can be done with Icarus scripts but fuck that, icarus scripting isnt even finished])
Mod features:
LUA Engine. Eltran released his stalax code and might be less of a pain to add, but assuming lugormod barely compiles, i guess this can wait.
I believe propadmin and factionadmin aren't being loaded properly on mod init. I havent fully tested but you might want to try reproduce. the faction files remain where they suppose to but apparently dont load sometimes.
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Armada!!BOSS!!*Arch
!!BOSS!! Council !!BOSS!! Builder Awards Crew Assistant
First the A-Bomb then the H-Bomb now the F-Bomb!
Posts: 945
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Post by Armada!!BOSS!!*Arch on May 3, 2013 0:42:15 GMT -6
wasn't it my idea for the target_reset?
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Post by iMp on May 3, 2013 1:02:24 GMT -6
wasn't it my idea for the target_reset? what the fuck are you even talking about?.
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Armada!!BOSS!!*Arch
!!BOSS!! Council !!BOSS!! Builder Awards Crew Assistant
First the A-Bomb then the H-Bomb now the F-Bomb!
Posts: 945
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Post by Armada!!BOSS!!*Arch on May 3, 2013 1:05:26 GMT -6
wasn't it my idea for the target_reset? what the fuck are you even talking about?. i talked to you about that idea for a new ent on steam a while back. as i recall you were like "wtf are you talking about"
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Post by iMp on May 3, 2013 1:42:56 GMT -6
what the fuck are you even talking about?. i talked to you about that idea for a new ent on steam a while back. as i recall you were like "wtf are you talking about" oh, i dont really remember, honestly i dont put much attention to you when you talk to me on steam. but yea, many of us have wanted this for long. i can sort of use it on lmdplus tho.
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