I've recently read about the new version of Lugormod (2.4.7.1) and I've found out this:
''Merc skill: Force resistance Merc force resistance now lessens the effect of both push and pull based on its level and the level of the jedi, to a maximum of 1 rank of resistance below the jedi.''
Uses 25 force power, merc gains higher FP with level up to max
150.
Please don't add this mainly because when a level 40 sith is getting heavily damaged by a mercenary that means when the sith drains he will instantly regain all his health points.This will just turn the merc vs sith battle into a long ass fight which will just favor the sith even more than before and the merc will die once he's out of ammunition.Just think about it.That would just favor sith even more than before considering level 40 sith regen is faster than level 40 jedi regen for some reason?
''Mercs will never be knocked down by force push/pull if their force resistance is at level 4 or 5.''
What's the point of getting level 5 then?
However I think balance would be:
-Bringing back force resistance
-Removing ysalimari skill overall
-Removing the level 40+ custom skills,most of that is useless and unbalances the game even more
-Don't add more force points to merc mainly because the sith is just going to drainspam
Would be pleased if you actually had the time to read and think about this.