Post by imp on Apr 29, 2011 22:12:02 GMT -6
Some info:
Lugormod (or LMD) is a mod for Jedi Academy that was first started by its namesake, Lugor. There have been alot of different versions available and each one had improvements to make it easier to use.
Original Lugormod The first versions up to 1.2.2 added the ability for players to create accounts on the server, and fight each other for a stash of credits which was used to buy levels for their selected profession, and thereby increasing their combat effectiveness. Another novel addition was the ability for the administrators to add interactivity to the maps, enabling players to take quests and hang out in unique public areas. The mod also added new game types, such as a control-point driven Battlegrounds, and general modifiers such as instagib, grapple, melee, and low gravity. |
After the 1.2.2 version, Robophred recieved the source code of the mod by its maker, Lugor.
Lugormod-T2 After version 1.2.2, lugor left and handed the source to Robophred so that he could continue with the construction of the Lugormod. Robo's first releases were dubbed "T2" after Type 2, as they were for the most part intended to be roleplay focused while the original LMD was designed for combat. These releases, although liked by the community, Robo considered a failure. They were too unstable and unbalanced, and the code itself was generally sloppy. |
After Robophred's T2 releases, he started back from the beginning.
Lugormod-U# Robophred decided to start over from the original 1.2.2 code. He named the new Lugormod project: U#. These new series had been made on a strong core that is designed to be extendable, so that Robo can easily make changes without running the risk of causing internal unstability. With this, Robo hopes to avoid the constant unknown-cause account corrupting bugs that plagued T2. |
Robophred is still working on the Lugormod U# and uses clan servers as testing ground to find errors or bugs in his latest versions.